VRINN Awards
The VRINN Awards, now in its third year, celebrates achievements in virtual reality (VR) in the Nordic region. This event highlights the best in VR innovation, showcasing the talents and advancements of Nordic VR professionals and enthusiasts. It's a key event for recognizing and inspiring growth in the Nordic VR community.
Overall Submission Criterias
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A key talent in developing, designing, or producing the XR experience must hold a Norwegian passport or have residency in Norway when the experience was produced except for the open Nothern XR Award which you need to have worked in or be from one of the following countries: Sweden, Denmark, Finland or Iceland
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The person submitting the project must have legal rights to submit the project and image and video material on behalf of the project and/or team that developed the project.
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Apply before the 4th of October
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Participants must submit footage of the experience.
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APK and EXE can also be submitted but are not a must.
VRINN AWARDS WINNERS & NOMINEES
XR ARTS & CULTURE AWARD
Winner:
Briar & Rose Augmented Reality Theatre Performance - Nordland Teater, Teater Vestland and Teatret Vårt, Glitch Studios, ARShow and Storyline Studios
Nominees:
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Briefly About The Universe - Binoklis and co developed by Stargate Media/Qvisten XTND
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Two Rocks do Not Make a Duck - ALDEA
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Nøkken VR - Ellen Lande, Substans Film and Logic Interactive
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Memories of Mexico - IVAR Studios, Världskulturmuseerna
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BEST XR EXPERIENCE FOR EDUCATION
Winner:
Naer - Mixed Reality app for focused, high-energy brainstorming
Nominees:
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Military Education in XR / Fynd Reality
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VR based simulation in first aid (VR AID) / Makingview
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Simli - A new way to practice social situations
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BEST XR STUDENT EXPERIENCE
Winner:
Climb Down / Diana Kalnikaite,Daniel Quental,Erik Hols
Nominees:
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Art of Life / Eivind Gundersrud, Luis Seterholtet, Christian Flem Stueflotten
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FYND CORE AR SHELF / Fabian Richter
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Hamar interactive exhibition / Kristian Whittle Stensland
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August Erle, Embla Benham
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BEST XR HEALTH EXPERIENCE
Winner:
VR based simulation in first aid (VR AID) / Makingview
Nominees:
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From stage fright to stage delight: How VR can combat presentation anxiety and open doors / Fornix
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Simli - A new way to practice social situations
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Triage and patient examination at the scene of the accident / Sonat Consulting AS
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BEST XR TRAINING SIMULATOR
Winner:
VR Multi-user Cruise ship Lifeboat Training simulator / Nagelld AS
Nominees:
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From stage fright to stage delight: How VR can combat presentation anxiety and open doors / Fornix
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Search and rescue in VR / Rainfall, Inligo and RelyOnNutec
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VR based simulation in first aid (VR AID) / Makingview
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BEST VIRTUAL PRODUCTION
Winners:
The International 12 Dota 2 Championships Virtual Production / MYREZE AS
Nøkken VR - Ellen Lande, Substans Film and Logic Interactive
Nominees:
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VR-training in managing violence and threats / Framvik Produktion AB
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From stage fright to stage delight: How VR can combat presentation anxiety and open doors / Fornix
BEST XR PROTOTYPE / DEMO
Winner:
Search and rescue in VR / Rainfall AS, Inligo and RelyOnNutec
Nominees:
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Finding Frida / Stargate media, Qvisten XTND and The Shoebox Diorama
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Serendip – Sustainability adventure / Global campus / University of Helsinki
Winner:
Search and rescue in VR / Rainfall AS, Inligo and RelyOnNutec
Nominees:
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Finding Frida / Stargate media, Qvisten XTND and The Shoebox Diorama
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Serendip – Sustainability adventure / Global campus / University of Helsinki
HAMAR UNESCO CITY OF MEDIA ARTS AWARD NOMINEES
Winner:
Qikiqtaruk - IVAR Studios / Team Shrub / Meridian Treehouse
Nominees:
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Serendip – Sustainability adventure / Global campus / University of Helsinki
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Nøkken VR - Ellen Lande, Substans Film and Logic Interactive
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JURY AWARD
Winner:
Briar & Rose Augmented Reality Theatre Performance - Nordland Teater, Teater Vestland and Teatret Vårt, Glitch Studios, ARShow and Storyline Studios
The Briar & Rose Augmented Reality Theatre Performance won the jury award for its innovative integration of augmented reality into live theater. Skillfully overcoming various technical and narrative challenges, it creates a unique, immersive experience that merges physical and digital realms. Particularly notable for engaging children, it sets a new standard in interactive theater, earning it distinguished recognition.