Nordic VR Forum | 15th of October
Workshop Day
The final day is dedicated to interactive workshops and focused meetings, offering hands-on learning and in-depth discussions on key topics within XR and related fields.
Please note: Workshops are open and free to attend. Courses, however, must be pre-booked in advance and involve an additional cost
Location: Park gründer- og næringshus, Grønnegata 83
09:00 - 10:00
The workshop combines a presentation with an interactive role-playing exercise. The presentation explores embodied AI-XR (e.g., digital humans), ethics, and links to EU frameworks on digital competence and AI literacy, drawing on projects like XR4Human and ENCASE. In the second part, participants take on roles (e.g., innovator, professor, manager) to brainstorm in groups around sub-topics.
Workshop hosted by Lucas Stephane, PhD & Senior Scientist/ Institute for Energy Technology
AI-XR Training Needs and Requirements: Market Trends and Opportunities in the Nordics
WORKSHOP
Digitalsløyden, Park
09:00 - 11:00
Open 09:00 – 11:00 — explore and try out our next-generation learning lab, featuring VR & simulation, digital learning tools, pedagogical experiments, and collaborative innovation.
The Future Classroom
DEMO
Future Classroom, Park
09:00 - 12:00
Har du en sterk XR-idé, men er usikker på hvordan du får finansiert den?
Dette kurset gir deg innsikt i hvordan du spisser prosjektet ditt, finner riktig finansieringsløp og bygger et sterkt grunnlag for søknader.
Gjennom case-studien NøkkenVR – den første narrative XR-opplevelsen som fikk støtte fra NFI og flere regionale filmsentre – lærer du hvordan ulike strategier kan gi enten rask støtte eller langsiktig finansieringsløp.
Hovedtema:
Hvordan utløse den kritiske første støtten
Dominoeffekter i finansiering
Ulike finansieringsløp – rekkefølge og strategi
Optimalisering av vedleggsmateriale
Hvordan støttegivere vurderer søknader skrevet med hjelp av AI
Kursholder:
Ellen Lande – prisbelønt regissør og utvikler av interaktive XR-opplevelser, filmer og spill. Hun er EU-ekspert med omfattende erfaring innen finansiering av narrative XR-prosjekter, og vinner av bl.a. Best Virtual Productions (VRINN Awards 2023), Silver Bear (Bilbao Short Film Festival) og Special Prize of the Jury (Drama International Film Festival).
Spissing av idé og kompetanseutvikling – veien til nasjonal finansiering av narrative XR-prosjekter
COURSE
Central Park
10:00 - 11:00
Learn how to create VR scenarios without coding.
Workshop hosted by Fynd Reality.
VR scenario building without coding
WORKSHOP
Digitalsløyden, Park
11:00 - 12:00
This session will introduce attendees to movement techniques that can inform motion capture, user experience, and immersive design. Drawing on residencies and collaborations in embodied methods for digital technologies, and partnerships with Nottingham’s Virtual & Immersive Production studio, Royal Central School of Speech & Drama, and VRINN, the workshop also advocates for accessibility and representation in XR.
Choreographer, performer, and movement educator Scarlett Perdereau brings her unique methodology and 15 years of experience to enable professionals of all sectors and backgrounds to connect to their physical body as a powerful tool for creative development and problem-solving.
Embodied Practice for Research, Development & Storytelling in XR
WORKSHOP
Digitalsløyden, Park
12:00 - 13:00
LUNCH
13:00 - 15:00
Har du lyst til å lære hvordan 360° video fungerer og hva som gjør formatet unikt? I dette kurset får du en praktisk og inspirerende innføring i hvordan man planlegger, filmer og opplever 360° video.Kurset er ledet av Making View – en av pionerene innen 360° video i Norge. Selskapet har jobbet med internasjonale aktører som Red Bull og flere andre store merkevarer, og deres 360°-produksjoner har fått millioner av visninger på YouTube.I løpet av to timer lærer du:
Hva som skiller 360° video fra tradisjonell film
Grunnleggende prinsipper for opptak og kamerabruk
Hvordan du leder seerens oppmerksomhet i et 360°-miljø
Praktiske tips om lys, plassering og lyd
Utprøving av 360°-kamera i grupper og visning av resultatet i VR-briller
Kurset passer for alle som er nysgjerrige på VR og 360° video – enten du jobber i utdanning, kultur, næringsliv eller bare vil utforske nye måter å fortelle historier på.
Workshop hosted by Making View.
360 Video Production Course
COURSE
Digitalsløyden, Park
13:00 - 16:00
This workshop is a hands-on introduction to rapid prototyping in XR, tailored for designers, developers, and innovators who want to explore the creative potential of spatial computing. Participants will discover spatial UX design principles, study best practices from real-world applications, and gain practical experience by building a functional XR prototype using Ordinary Objects.
You will learn how to:
Apply rapid prototyping techniques for spatial UX and UI
Create spatial user flows that clearly communicate design concepts
Identify strengths and weaknesses in XR experiences
Workshop hosted by Gregor Finger, Co-Founder & CEO, Ordinary Objects
From zero to playable XR UX: prototyping XR in super speed
COURSE
Future Classroom, Park
15:00 - 17:00
Step into the world of immersive sound design with Oliver Kadel, a multi-award-winning senior sound technologist and recording/mixing engineer. Oliver has worked on over 250 immersive media projects across VR, AR, MR, and 360/180 films, collaborating with global leaders such as Meta, Apple, Google, Dolby, and Magic Leap.
This course offers a practical introduction to creating spatial audio for immersive films, giving participants hands-on insights into the fundamentals of location recording and spatial audio mixing, and exploring how sound shapes presence, realism, and authenticity in next-generation storytelling.
Drawing on his extensive industry experience, Oliver will guide you through the workflows, tools, and creative approaches that bring immersive narratives to life through sound.
You’ll learn how to:
Capture high-quality immersive sound in the field
Understand the principles of spatial audio and ambisonics
Mix and design spatial audio for maximum impact
Author and publish spatial audio across a variety of XR experiences
Avoid common pitfalls and apply best practices
This workshop is designed for creators, filmmakers, XR developers, and sound enthusiasts who want to expand their skill set and harness the full power of immersive audio.
Workshop hosted by Oliver Kadel, Senior Sound Technologist for Immersive Media. An award-winning sound designer, recording and mixing engineer specialising in spatial and interactive audio for immersive media. Oliver has worked with Meta, Apple, Google and Dolby, and is currently pursuing a PhD in spatial psychoacoustics.
